me
daisyrust performance technology research

Academic, Developer & Designer working as a consultant with over 15 years experience.


The short story about me

Ian is a digital artist and performer who led art and design at ESADM at UWL for the past five years. He is a Senior Lecturer in Digital Arts and Media.

Developer: Ian has created real-time image processing and stereoscopic software, interactive installations and iOS apps. He is globally known for supporting visual-programming communities, particularly surrounding Apple technologies.

Researcher: He presents regularly at conferences about his work in digital arts, pedagogy, digital visualisation, multimedia- performance and media (an)archaeology.

His teaching is informed by practice-led research. He is experienced across a range of disciplines specialising in computer art, creativity-coding and applied performance.

What can I do for You

  • Consult on the latest creative technologies.
  • Create responsive design across platforms: web, native, mobile, experiences, branding, installations.
  • Innovation and new approaches to puppetry design, performance and control.
  • Creative digital works for exhibition, art, education, retail and performance.
  • Facilitate active learning on creative design, puppetry, performing arts and creative technology.

Select Works


Game Development

The ShadowEngine project evaluated a range of games engines, middleware and frameworks and uses Unity 3D to produce a multi user, co-creative playspace enliving dead, archival puppets and other subject matter.

The ShadowEngine Karagöz proj ect is grateful for the support of the Institut International de la Marionnette (IIM).

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3D Fashion Visualisation

The 3D Fashion Visualisation project set out to explore the use of digital fabric simulation and 3D visualisation for fashion and textiles students: to support design, fabrication and marketing endeavours. We evaluated the digital skills and technical literacy demanded of fashion students by 3D visualisation and conducted a set of small pilot projects where fashion and textile students and 3D animators/games designers collaborated, exchanged skills and through collaborative design encounters shared terminologies and practices. Nice and sometimes fluffy!

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3D Modelling and Animation

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Find me elsewhere on the web.