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	<title>Comments on: Digital Puppetry Project Using Quartz Composer</title>
	<atom:link href="http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/</link>
	<description>digital art - quartz composer - performance - exhibition</description>
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		<title>By: ian grant</title>
		<link>http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/comment-page-1/#comment-397</link>
		<dc:creator>ian grant</dc:creator>
		<pubDate>Wed, 28 Mar 2007 11:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/#comment-397</guid>
		<description>Thanks for your comment. I haven&#039;t made the full &#039;digital puppetry&#039; patch available yet.

It has a few dependencies: a behringer bcf2000 (a midi controller), several large externally linked video files (amounting to over a gig of video) - so you would have to take it apart to understand it, mend it, before you could adapt it for use.

However, the Wii to Quartz composer component of the monster &#039;digital puppetry&#039; patch is available from the blog post below, including the full source code. Maybe that is what you are needing:

&lt;a href=&quot;http://www.daisyrust.com/2007/02/12/quartz-composer-some-projects/&quot; title=&quot;qc to wii post&quot; rel=&quot;nofollow&quot;&gt;http://www.daisyrust.com/2007/02/12/quartz-composer-some-projects/&lt;/a&gt;

Direct download link (source):

&lt;a href=&quot;http://www.daisyrust.com/quartzcomposer/qcwii_v0.1_src.zip&quot; title=&quot;qcwii_v0.1_src.zip source code download&quot; rel=&quot;nofollow&quot;&gt;http://www.daisyrust.com/quartzcomposer/qcwii_v0.1_src.zip&lt;/a&gt;

Direct download link (Application Only):

&lt;a href=&quot;http://www.daisyrust.com/quartzcomposer/qcwii_v0.1.zip&quot; title=&quot;qcwii_v0.1.zip application download link&quot; rel=&quot;nofollow&quot;&gt;http://www.daisyrust.com/quartzcomposer/qcwii_v0.1.zip&lt;/a&gt;

Additionally:

To find the QC composition:

ctrl-click on the QC-Wii application &#039;view package contents&#039; and dig down to &#039;resources&#039; that is where the QC patch - wii_to_qc.qtz - lives. You can (carefully) edit that composition to do something different other than trigger the text display and move the teapot... Just don&#039;t change the name of any of the root level published port &#039;keys&#039;:

If you edit that composition, save it. Then when you re-launch the application, it will use the edited composition as it&#039;s source.
You don&#039;t need to use xcode or re-build.

The qc patch needs to run inside an application wrapper. The application handles all the blue-tooth connection wizardry provided by the wiiremote-framework, the calibration preferences etc and toggling full screen. So you can&#039;t simply edit the composition and preview it using Quartz Composer itself and expect the WiiRemote to connect.

Also, I&#039;m sure the QC patch is included in the source code zip - in the xcode project directory.


Kind Regards,

Ian</description>
		<content:encoded><![CDATA[<p>Thanks for your comment. I haven&#8217;t made the full &#8216;digital puppetry&#8217; patch available yet.</p>
<p>It has a few dependencies: a behringer bcf2000 (a midi controller), several large externally linked video files (amounting to over a gig of video) &#8211; so you would have to take it apart to understand it, mend it, before you could adapt it for use.</p>
<p>However, the Wii to Quartz composer component of the monster &#8216;digital puppetry&#8217; patch is available from the blog post below, including the full source code. Maybe that is what you are needing:</p>
<p><a href="http://www.daisyrust.com/2007/02/12/quartz-composer-some-projects/" title="qc to wii post" rel="nofollow">http://www.daisyrust.com/2007/02/12/quartz-composer-some-projects/</a></p>
<p>Direct download link (source):</p>
<p><a href="http://www.daisyrust.com/quartzcomposer/qcwii_v0.1_src.zip" title="qcwii_v0.1_src.zip source code download" rel="nofollow">http://www.daisyrust.com/quartzcomposer/qcwii_v0.1_src.zip</a></p>
<p>Direct download link (Application Only):</p>
<p><a href="http://www.daisyrust.com/quartzcomposer/qcwii_v0.1.zip" title="qcwii_v0.1.zip application download link" rel="nofollow">http://www.daisyrust.com/quartzcomposer/qcwii_v0.1.zip</a></p>
<p>Additionally:</p>
<p>To find the QC composition:</p>
<p>ctrl-click on the QC-Wii application &#8216;view package contents&#8217; and dig down to &#8216;resources&#8217; that is where the QC patch &#8211; wii_to_qc.qtz &#8211; lives. You can (carefully) edit that composition to do something different other than trigger the text display and move the teapot&#8230; Just don&#8217;t change the name of any of the root level published port &#8216;keys&#8217;:</p>
<p>If you edit that composition, save it. Then when you re-launch the application, it will use the edited composition as it&#8217;s source.<br />
You don&#8217;t need to use xcode or re-build.</p>
<p>The qc patch needs to run inside an application wrapper. The application handles all the blue-tooth connection wizardry provided by the wiiremote-framework, the calibration preferences etc and toggling full screen. So you can&#8217;t simply edit the composition and preview it using Quartz Composer itself and expect the WiiRemote to connect.</p>
<p>Also, I&#8217;m sure the QC patch is included in the source code zip &#8211; in the xcode project directory.</p>
<p>Kind Regards,</p>
<p>Ian</p>
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		<title>By: Paul Bourke</title>
		<link>http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/comment-page-1/#comment-369</link>
		<dc:creator>Paul Bourke</dc:creator>
		<pubDate>Mon, 26 Mar 2007 07:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/#comment-369</guid>
		<description>Is the Quartz Composer patch available?
Just been playing with the Wii and some of the Mac demos from various people, I&#039;m keen to integrate it with some QC experiments.</description>
		<content:encoded><![CDATA[<p>Is the Quartz Composer patch available?<br />
Just been playing with the Wii and some of the Mac demos from various people, I&#8217;m keen to integrate it with some QC experiments.</p>
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