The patch does a simple thing of producing an ‘aquafied’ circle. I created this patch when I was exploring masks and how best to create a circle using the current Quartz Composer toolset. The patch contains some useful techniques working between pixels and Quartz Composer units. It is also an exercise in ‘pixel based positioning’. I am sure the visual effect can be improved upon, but I quite like the principle of instantly produced graphics using quartz composer. I followed several online tutorials for producing aqua styled graphics – then simplified the process. I reckon quite complex aqua graphics could be produced in this way, like widget graphical elements etc.
The accuracy of positioning of bottom gradient may need improving. Hence the ‘tweaks’
Better control over how the bottom gradient is generated. The rules seem to break down at smaller sizes. Fun though.