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	<title>daisyrust.com</title>
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	<link>http://www.daisyrust.com</link>
	<description>digital art hacks - quartz composer - creative code - exhibition</description>
	<pubDate>Thu, 11 Jun 2009 09:22:34 +0000</pubDate>
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		<title>Quartz Composer Interactive Soundlines on Vimeo</title>
		<link>http://www.daisyrust.com/2009/06/10/quartz-composer-interactive-soundlines-on-vimeo/</link>
		<comments>http://www.daisyrust.com/2009/06/10/quartz-composer-interactive-soundlines-on-vimeo/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 21:53:59 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/?p=231</guid>
		<description><![CDATA[<object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4968794&#38;server=vimeo.com&#38;show_title=1&#38;show_byline=1&#38;show_portrait=0&#38;color=&#38;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4968794&#38;server=vimeo.com&#38;show_title=1&#38;show_byline=1&#38;show_portrait=0&#38;color=&#38;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><p><a href="http://vimeo.com/4968794">soundlines in quartz composer</a> from <a href="http://vimeo.com/iboy">Ian Grant</a> on <a href="http://vimeo.com">Vimeo</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4968794&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4968794&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/4968794">soundlines in quartz composer</a> from <a href="http://vimeo.com/iboy">Ian Grant</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>SoundLines: Sound activated lines for onedotzero</title>
		<link>http://www.daisyrust.com/2009/06/10/sound-activated-lines-for-onedotzero/</link>
		<comments>http://www.daisyrust.com/2009/06/10/sound-activated-lines-for-onedotzero/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 21:48:10 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/?p=223</guid>
		<description><![CDATA[<p style="text-align: left;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesquartzcomposer-work-soundlines-001.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesquartzcomposer-work-soundlines-001.png" alt="quartzcomposer_work_soundlines_001.png" border="0" width="421" height="298" /></a></p>

POST IN PROGRESS Some nice experiments using Kinemes OpenGL and 3D tools... onedotzero

Great when sound activated - good for graphing!


]]></description>
			<content:encoded><![CDATA[<p>POST IN PROGRESS Some nice experiments using Kinemes OpenGL and 3D tools&#8230; onedotzero</p>
<p>Great when sound activated - good for graphing!</p>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesquartzcomposer-work-soundlines-001.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesquartzcomposer-work-soundlines-001.png" alt="quartzcomposer_work_soundlines_001.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_002.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_002.png" alt="quartzcomposer_work_soundlines_002.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_003.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_003.png" alt="quartzcomposer_work_soundlines_004.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_004.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_004.png" alt="quartzcomposer_work_soundlines_004.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesquartzcomposer-work-soundlines-007.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesquartzcomposer-work-soundlines-007.png" alt="quartzcomposer_work_soundlines_007.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_ideas.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_soundlines_ideas.png" alt="quartzcomposer_work_soundlines_ideas.png" border="0" width="421" height="298" /></a></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Harmonographs with Quartz Composer</title>
		<link>http://www.daisyrust.com/2009/06/05/193/</link>
		<comments>http://www.daisyrust.com/2009/06/05/193/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 22:20:48 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[quartz composer]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/2009/06/05/193/</guid>
		<description><![CDATA[<p style="text-align: left"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesharmonographs-0012.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesharmonographs-0012.png" alt="Harmonograph Image" title="Harmonograph Image" align="left" width="400" height="274" /></a></p>

A harmongraph generator made with quartz composer. Using transparent png as a texture, the composition modulates the x, y position using sin / cos waves while the image scales. Expensive and a little slow, but the process of watching the images being made is nice. Some of the final images produced by changing x, y position, parameters to the waves, switching presets, alpha and colors (using a MIDI controller) were usable as stills and textural elements.

Download Link: <a href="http://www.daisyrust.com/download/harmonographs_001.zip">harmonogaphs_001.zip</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesharmonographs-0012.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesharmonographs-0012.png" alt="harmonographs_0012_.png" border="0" width="421" height="298" /></a></div>
<p>A harmongraph generator made with quartz composer. Using transparent png as a texture, the composition modulates the x, y position using sin / cos waves while the image scales. Expensive and a little slow, but the process of watching the images being made is nice. Some of the final images produced by changing x, y position, parameters to the waves, switching presets, alpha and colors (using a MIDI controller) were usable as stills and textural elements.</p>
<p>Download Link: <a href="http://www.daisyrust.com/download/harmonographs_001.zip">harmonogaphs_001.zip</a></p>
<p>The zip contains a version controllable by the keyboard and another with controls in the parameters. It is designed to be controlled with a midi desk. You will need to dig into the patch to explore the principles of the harmonograph generators. You may wish to add a clear patch. To see things better. I used the included QCToMovie application to render movies with alpha of the animated textures to be taken into After Effects.</p>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_005.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_005.png" alt="quartzcomposer_work_harmonograph_005.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_007.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_007.png" alt="quartzcomposer_work_harmonograph_007.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_006.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_006.png" alt="quartzcomposer_work_harmonograph_006.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_001.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_001.png" alt="quartzcomposer_work_harmonograph_001.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_003.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_003.png" alt="quartzcomposer_work_harmonograph_003.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_004.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_004.png" alt="quartzcomposer_work_harmonograph_004.png" border="0" width="421" height="298" /></a></div>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_001.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_harmonograph_001.png" border="0" alt="Harmonograph Image" title="Harmonograph Image" align="left" width="421" height="298" /></a></div>
<div><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesharmonographs-0012.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/imagesharmonographs-0012.png" alt="Harmonograph Image" title="Harmonograph Image" align="left" width="180" height="127" /></a></div>
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			<wfw:commentRss>http://www.daisyrust.com/2009/06/05/193/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Real-Time Video Depth Computation in Quartz Composer</title>
		<link>http://www.daisyrust.com/2009/06/05/real-time-video-depth-computation-in-quartz-composer/</link>
		<comments>http://www.daisyrust.com/2009/06/05/real-time-video-depth-computation-in-quartz-composer/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 22:01:43 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/?p=186</guid>
		<description><![CDATA[<p style="text-align: left"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_video_depth_map.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_video_depth_map_thumb.png" alt="Real-time video depth map - experimental" title="Real-time video depth map - experimental" align="left" width="180" height="127" /></a></p>


A patch that adapts an Apple example to produce a real-time depth computation from the isight camera. This is interesting but a bit of a crasher!]]></description>
			<content:encoded><![CDATA[<p>UNDERGOING MAINTENANCE<br />
Please check back - I am currently updating the site with new images, commentary, compositions and movies!</p>
<div style="text-align:center;"><a href="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_video_depth_map.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/wp-content/uploads/2009/06/quartzcomposer_work_video_depth_map.png" border="0" alt="Real-time video depth map - experimental" title="Real-time video depth map - experimental" align="left" width="400"  /></a></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Experiments in Digital Puppetry Published by Springer</title>
		<link>http://www.daisyrust.com/2008/08/01/digital-puppetry-and-quartz-composer-chapter/</link>
		<comments>http://www.daisyrust.com/2008/08/01/digital-puppetry-and-quartz-composer-chapter/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 21:00:03 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[digital art hacks]]></category>

		<category><![CDATA[exhibitions]]></category>

		<category><![CDATA[publication]]></category>

		<category><![CDATA[quartz composer]]></category>

		<category><![CDATA[digital art]]></category>

		<category><![CDATA[digital puppetry]]></category>

		<category><![CDATA[electronic art]]></category>

		<category><![CDATA[new screen]]></category>

		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/?p=141</guid>
		<description><![CDATA[<p style="text-align: left"><a href="http://www.daisyrust.com/wp-content/uploads/2008/08/inter_digi_art_cover.png"  rel="lightbox" class="image"><img src="http://www.daisyrust.com/images/inter_digi_art_cover.png" alt="Image Book Cover Transdisciplinary Digital Art" title="Transdisciplinary Digital Art. Sound, Vision and the New Screen Book Cover" align="left" width="180" height="275" /></a></p>

I've written a chapter in the following book: "Experiments in Digital Puppetry. Video Hybrids in Quartz Composer". It involves the material on this site and elsewhere that describes real-time video processing and the use of Quartz Composer in performance. I feel quite proud to be in such interesting and diverse company. The chapters on digital puppetry are really welcome. The subject deserves a book all of it's own!

I have a chapter on Digital Puppetry and real-time performance systems (including Quartz Composer) in the following book:

Transdisciplinary Digital Art. Sound, Vision and the New Screen
Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers
978-3-540-79486-8_1
Editors: Randy Adams, Steve Gibson and Stefan MÃ¼ller Arisona

I'll post more details and some excerpts asap.

If you are in a position to, please order the book for your college or local library!]]></description>
			<content:encoded><![CDATA[<p style="text-align: left"><a class="image" rel="lightbox" href="http://www.daisyrust.com/wp-content/uploads/2008/08/inter_digi_art_cover.png"><img class="size-thumbnail wp-image-142" title="Transdisciplinary Digital Art. Sound, Vision and the New Screen Book Cover" src="http://www.daisyrust.com/images/inter_digi_art_cover.png" alt="Image Book Cover Transdisciplinary Digital Art" width="180" height="275" align="left" /></a></p>
<p>I&#8217;ve written a chapter in the following book: &#8220;Experiments in Digital Puppetry. Video Hybrids in Quartz Composer&#8221;. It involves the material on this site and elsewhere that describes real-time video processing and the use of Quartz Composer in performance. I feel quite proud to be in such interesting and diverse company. The chapters on digital puppetry are really welcome. The subject deserves a book all of it&#8217;s own!</p>
<p>I have a chapter on Digital Puppetry and real-time performance systems (including Quartz Composer) in the following book:</p>
<p>Transdisciplinary Digital Art. Sound, Vision and the New Screen<br />
Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers<br />
978-3-540-79486-8_1<br />
Editors: Randy Adams, Steve Gibson and Stefan MÃ¼ller Arisona</p>
<p>I&#8217;ll post more details and some excerpts asap.</p>
<p>If you are in a position to, please order the book for your college or local library!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Exhibition of &#8216;Texturisr&#8217; at &#8220;Sense Detectives&#8221;</title>
		<link>http://www.daisyrust.com/2007/02/14/exhibition-of-texturisr-at-sense-detectives/</link>
		<comments>http://www.daisyrust.com/2007/02/14/exhibition-of-texturisr-at-sense-detectives/#comments</comments>
		<pubDate>Wed, 14 Feb 2007 10:32:21 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[exhibitions]]></category>

		<category><![CDATA[portfolio]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/14/exhibition-of-texturisr-at-sense-detectives/</guid>
		<description><![CDATA[<a href="http://www.daisyrust.com/wp-content/uploads/2007/02/sense_detectives_flyer.jpg" rel="lightbox"><img src="http://www.daisyrust.com/wp-content/uploads/2007/02/sense_detectives_flyer-2-tm.png" height="152" width="60" align="left" alt="Sense Detectives Flyer" title="" longdesc="" /></a>

I have a piece of 'net.art' called 'Texturisr' in an exhibition at <a href="http://www.watermans.org.uk/" title="Link to Watermans">Watermans</a>, London, between 17th March â€“ 1st April 2007.
I completed 'Texturisr' in 2005 as a nod to the then booming obsession with 'Web 2.0' and took advantage of the Flickr API. Flickr was then not owned by Yahoo. I was also interested in the public display of personal images and the interactions with art that mobile phones and SMS make possible. I have added a few other aspects to the project for this exhibition included a small element of natural language processing - my take on the 'sense detecting' of the exhibition title.]]></description>
			<content:encoded><![CDATA[<p>I have a piece of &#8216;net.art&#8217; called &#8216;Texturisr&#8217; in an exhibition at <a href="http://www.watermans.org.uk/" title="Link to Watermans">Watermans</a>. London, between 17th March â€“ 1st April 2007.</p>
<p>I&#8217;ll post some further details of the work here soon. But for now:</p>
<p>I completed &#8216;Texturisr&#8217; in 2005 as a nod to the then booming obsession with &#8216;Web 2.0&#8242; and took advantage of the Flickr API. Flickr was then not owned by Yahoo. I was also interested in the public display of personal images. I have added a few other aspects to the project for this exhibition included a small element of natural language processing - my take on the &#8217;sense detecting&#8217; of the exhibition title.<br />
Sense Detectives is Watermans&#8217; latest collaboration with Thames Valley University&#8217;s Digital Arts department to explore sensor and search technologies through an innovative and participative working practice. Sense Detectives combines four different exhibits that will be on show at Watermans in late 2006 and early 2007.</p>
<p>Charlie Gere, author, historian of digital art and academic, has written the catalogue introduction for the Sense Detectives Exhibition: <a href="http://mercury.tvu.ac.uk/~richardc/kwomodo/sensedetectives3.php" title="Charlie Gere Introduction to Sense Detectives">http://mercury.tvu.ac.uk/~richardc/kwomodo/sensedetectives3.php</a></p>
<p>Paul B Davis, of the <a href="http://www.post-data.org/beige/" title="Paul B Davis at BEIGE">BEIGE ensemble/collective</a>, says of &#8216;Texturisr&#8217;:</p>
<p>&#8220;While Web 2.0 is a bit of a technical buzzword, as it&#8217;s underlying delivery technologies are no different than whatever you&#8217;d want to call what existed before, to me it represents a conceptual shift in thinking about network-based information. As pieces like texturisr demonstrate, the semantic web really takes shape when we stop thinking about the network as a broadcast medium and instead think of it as a medium for user-guided information interchange. Collaboration, communication, remixability&#8230;these are the operative words which describe our Web 2.0 interactions. These interactions are a sort of meta-level complement to current information infrastructure, and they have the potential to be equally comfortable at home, in public space or a gallery.&#8221;</p>
<p><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/sense_detectives_flyer.jpg','popup','width=322+20,height=816+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/sense_detectives_flyer-tm.png" height="658" width="260" align="" border="1" hspace="4" vspace="4" alt="Sense Detectives Flyer" title="" longdesc="" /></p>
<p>Sense Detectives is Watermansâ€™ latest collaboration with Thames Valley Universityâ€™s Digital Arts department to explore sensor and search technologies through an innovative and participative working practice. Sense Detectives combines four different exhibits that will be on show at Watermans in late 2006 and early 2007.</p>
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		</item>
		<item>
		<title>Quartz Composer - Tiger Reflections Patch Version 2</title>
		<link>http://www.daisyrust.com/2007/02/13/quartz-composer-tiger-reflections-patch-version-2/</link>
		<comments>http://www.daisyrust.com/2007/02/13/quartz-composer-tiger-reflections-patch-version-2/#comments</comments>
		<pubDate>Tue, 13 Feb 2007 22:59:58 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[moving image]]></category>

		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/13/quartz-composer-tiger-reflections-patch-version-2/</guid>
		<description><![CDATA[<p style="text-align: left"><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz002.png','popup','width=520+20,height=346+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz002-tm.png" height="100" width="150" align="left" border="1" hspace="4" vspace="4" alt="Quartz Composerscreensnapz002" title="" longdesc="" /></p>
<strong>Download:</strong> <a href="http://www.daisyrust.com/quartzcomposer/reflections_fxplug_V2.qtz.zip" title="download link for reflections_fxplug_V2.qtz.zip">reflections_fxplug_V2.qtz.zip</a>

A second version of my 'tiger reflections patch'.  Now with a simpler interface and Noise Industries 'FXFactory' ready!

The patch is simplifed and slightly more reliable than the previous version. The generated image can now rotate without producing artifacts. The gradient setup is now automated. Less control but simpler. I have done this to create a test composition that works in 'FXFactory'  - which is very simple to use. It really unlocks another realm for Quartz Composer developers.
]]></description>
			<content:encoded><![CDATA[<p><strong>Download:</strong> <a href="http://www.daisyrust.com/quartzcomposer/reflections_fxplug_V2.qtz.zip" title="download link for reflections_fxplug_V2.qtz.zip">http://www.daisyrust.com/quartzcomposer/reflections_fxplug_V2.qtz.zip</a></p>
<p>A second version of my &#8216;tiger reflections patch&#8217;.  Now with a simpler interface and Noise Industries &#8216;FXFactory&#8217; ready!</p>
<p><img src="http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz002.png" height="346" width="520" align="" border="1" hspace="4" vspace="4" alt="Quartz Composerscreensnapz002" title="" longdesc="" /></p>
<p>The patch is simplifed and slightly more reliable than the previous version. The generated image can now rotate without producing artifacts. The gradient setup is now automated. Less control but simpler. I have done this to create a test composition that works in &#8216;FXFactory&#8217;  - which is very simple to use. It really unlocks another realm for Quartz Composer developers.</p>
<p><strong>Link:</strong> <a href="http://www.noiseindustries.com/fxfactory/">http://www.noiseindustries.com/fxfactory/</a></p>
<p><span id="more-54"></span></p>
<p style="text-align: left"><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz002.png','popup','width=520+20,height=346+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz002-tm.png" height="100" width="150" align="left" border="1" hspace="4" vspace="4" alt="Quartz Composerscreensnapz002" title="" longdesc="" /></p>
<p>A second version of my &#8216;tiger reflections patch&#8217;.  Now with a simpler interface and Noise Industries &#8216;FXFactory&#8217; ready!<br />
The patch is simplifed and slightly more reliable than the previous version. The generated image can now rotate without producing artifacts. The gradient setup is now automated. Less control but simpler.</p>
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		<title>Quartz Composer - Aqua Style Circle</title>
		<link>http://www.daisyrust.com/2007/02/13/quartz-composer-aqua-style-circle-mask/</link>
		<comments>http://www.daisyrust.com/2007/02/13/quartz-composer-aqua-style-circle-mask/#comments</comments>
		<pubDate>Tue, 13 Feb 2007 22:25:33 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/13/quartz-composer-aqua-style-circle-mask/</guid>
		<description><![CDATA[<img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/aqua_circle.png','popup','width=520,height=346,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/aqua_circle-tm.png" height="100" width="150" align="left" alt="Quartz Composerscreensnapz001-1" />

The patch does a simple thing of producing an 'aquafied' circle. I created this patch when I was exploring masks and how best to create a circle using the current Quartz Composer toolset. The patch contains some useful techniques working between pixels and Quartz Composer units. It is also an exercise in 'pixel based positioning'.
]]></description>
			<content:encoded><![CDATA[<p>Download: <a href="http://www.daisyrust.com/quartzcomposer/aqua_style_circle_mask_001.zip" title="download link for aqua_style_circle_mask_001.zip">aqua_style_circle_mask_001.zip</a></p>
<p>The patch does a simple thing of producing an &#8216;aquafied&#8217; circle. I created this patch when I was exploring masks and how best to create a circle using the current Quartz Composer toolset. The patch contains some useful techniques working between pixels and Quartz Composer units. It is also an exercise in &#8216;pixel based positioning&#8217;. I am sure the visual effect can be improved upon, but I quite like the principle of instantly produced graphics using quartz composer. I followed several online tutorials for producing aqua styled graphics - then simplified the process. I reckon quite complex aqua graphics could be produced in this way, like widget graphical elements etc.</p>
<p><img src="http://www.daisyrust.com/wp-content/uploads/2007/02/aqua_circle.png" height="346" width="520" border="1" hspace="4" vspace="4" alt="Quartz Composer Aquafied Circle" /></p>
<p>Some Issues</p>
<p>The accuracy of positioning of bottom gradient may need improving. Hence the &#8216;tweaks&#8217;<br />
Better control over how the bottom gradient is generated. The rules seem to break down at smaller sizes. Fun though.</p>
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		<title>Quartz Composer - Iris Transition</title>
		<link>http://www.daisyrust.com/2007/02/13/quartz-composer-iris-transition/</link>
		<comments>http://www.daisyrust.com/2007/02/13/quartz-composer-iris-transition/#comments</comments>
		<pubDate>Tue, 13 Feb 2007 16:35:01 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[graphics]]></category>

		<category><![CDATA[moving image]]></category>

		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/13/quartz-composer-iris-transition/</guid>
		<description><![CDATA[<p style="text-align: left"><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/iris.png','popup','width=519+20,height=346+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/iris-tm.png" height="100" width="149" align="left" alt="Iris" title="" longdesc="" /></p>

I've composed a patch that creates an iris transition. You can position it in x - y space, control the iris size and feather the edge of the mask.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve composed a patch that creates an iris transition. You can position it in x - y space, control the iris size and feather the edge of the mask.</p>
<p><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/iris.png','popup','width=519+20,height=346+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/iris.png" height="346" width="519" align="" border="1" hspace="4" vspace="4" alt="Iris" title="" longdesc="" /><br />
<strong>Download Link:</strong> <a href="http://www.daisyrust.com/quartzcomposer/iris_quartz_composer.zip" title="download link iris zip">iris_quartz_composer.zip</a><br />
<strong>Some Notes</strong></p>
<p>The patch is quite simple to use. For a recent digital puppetry project, I connected the iris radius to a the output of a midi foot pedal so I could create scene transitions in real time. More of that elsewhere.</p>
<p>The patch demonstrates a number of useful ideas: pixel to unit conversion, creating a circle (using the hole distort patch), masks and the &#8217;source atop-in-out-wave-it-all-about&#8217; patches.</p>
<p><strong>Some Notes on Custom Patches, Hidden Patches and Core Image Units<br />
</strong><br />
My original patched originally used one of the hidden patches &#8216;CICheapBlur&#8217; that you can enable by following instructions here.</p>
<p>See<a href="%20http://fdiv.net/2006/09/19/61-hidden-patches/" title="hidden patches info at fdiv"> http://fdiv.net/2006/09/19/61-hidden-patches/</a></p>
<p>For the download here, I have replaced the &#8216;CICheapBlur&#8217; patch with a gaussian blur - so there shouldn&#8217;t be errors if you do not have the &#8216;hidden&#8217; patches activated. This effects performance slightly. With custom core image filters appearing in the QC patches pane, I am sure it is quite possible to distribute compositions that will not run on other people&#8217;s machines without the custom CI filter. There seem to be more useful custom patches appearing on the scene with a number of excellent ones from Boinx. I hope a useful installation mechanism can be constructed to distribute the pre-requiste elements for custom patches.</p>
<p><strong>Link:</strong> <a href="http://www.boinx.com/chronicles/category/quartz-compositions/" title="boinx custom patches">http://www.boinx.com/chronicles/category/quartz-compositions/</a></p>
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		<title>Digital Puppetry Project Using Quartz Composer</title>
		<link>http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/</link>
		<comments>http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/#comments</comments>
		<pubDate>Mon, 12 Feb 2007 23:11:54 +0000</pubDate>
		<dc:creator>ian grant</dc:creator>
		
		<category><![CDATA[installation]]></category>

		<category><![CDATA[moving image]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[performance]]></category>

		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://www.daisyrust.com/2007/02/12/digital-puppetry-project-using-quartz-composer/</guid>
		<description><![CDATA[<p style="text-align: left"><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz003-1.jpg','popup','width=520+20,height=389+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz003-tm.png" height="100" width="133" align="left"  alt="Quartz Composerscreensnapz003-1" title="" longdesc="" /></p>

I have recently completed the first prototype of a major digital puppetry project that relied heavily on Quartz Composer and used it in the arena of live performance familiar to vj-ers, visual artists and visualists. I wont include the full patch, due to dependencies but here's a component, an instant garbage matting and blue-screening demo:

<strong>Download Link:</strong> <a href="http://www.daisyrust.com/quartzcomposer/garbage_matte_bluescreen_demo_002.qtz.zip">garbage_matte_bluescreen_demo_002.qtz.zip</a>
]]></description>
			<content:encoded><![CDATA[<p>I have recently completed the first prototype of a major digital puppetry project that relies heavily on Quartz Composer in an arena of live performance familiar to vj-ers, visual artists and visualists. I have a set of predefined visuals (&#8217;scenes&#8217;) and effects and a complex mechanism that lets me composite my real-time singing mouth onto an a character that I (or someone else) can manipulate with a nintendo wii remote. Moving eyes are pre-recorded and in future versions, I indend for the eye movements to be controllable by the wii. The source code for the character control can be found elsewhere on this blog.</p>
<p>I do not intend to post the full patch as it is very dependent on other media, the wii controller and the Behringer midi controller, but you can view the root of the composition in the image below. I have split some of the more useful elements up and will be sharing them in other posts. I attempted (and will develop further) the idea of having a separate &#8216;buses&#8217; for scenes, effects and transitions - a little like the way (I think) quartonian (and other vj-ing tools) work.</p>
<p><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/total_QC_to_wii_patch.png','popup','width=1530+20,height=1064+20,scrollbars=yes,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/total_QC_to_wii_patch-tm.png" height="100" width="143" align="" border="1" hspace="4" vspace="4" alt="Total Qc To Wii Patch" title="" longdesc="" /></p>
<p><strong>Image</strong> (1.8mb large): Screenshot of Root of Performance Composition</p>
<p>The project used some of the following ideas:</p>
<ul>
<li>instant chroma-keying and garbage matting of a performers blue face and the compositing of a hybrid character with live mouth and controllable pre-recorded eyes into multiple scenes</li>
<li>midi control</li>
<li>nintendo wii remote control of a virtual character (this meant I had to write a custom cocoa application to host the open source darwiinremote.framework &#8216;)</li>
<li>Quasi 3D (or 2-and-a-half-D) effects derived from 2D frames - I&#8217;ll post some movies of this.</li>
<li>Depth of focus and pulling focus effects</li>
<li>Dynamic real-time titles</li>
</ul>
<p><strong>Some Images and Commentary</p>
<p></strong>A fuller walkthrough of the final images with a commentary can be found here:<strong></p>
<p>Screenshots and Scene-by-Scene Descriptions Link:</strong> <a href="http://www.daisyrust.com/quartzcomposer/moocher/">http://www.daisyrust.com/quartzcomposer/moocher/</a><strong><br />
</strong><br />
<img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/garbage_matte_demo_002.jpg','popup','width=595+20,height=485+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/garbage_matte_demo_002.jpg" height="" width="520" align="" border="1" hspace="4" vspace="4" alt="Garbage Matte Demo 002" title="" longdesc="" /></p>
<p><strong>Image (above): </strong>Prototype of the Garbage Matte and Chroma-Keying Patch</p>
<p><strong>Download Link:</strong> <a href="http://www.daisyrust.com/quartzcomposer/garbage_matte_bluescreen_demo_002.qtz.zip">garbage_matte_bluescreen_demo_002.qtz.zip</a></p>
<p>This demo patch makes uses of Sam Kass&#8217;s excellent core image kernels available here:</p>
<p><strong>Link:</strong> <a href="http://www.samkass.com/blog/" title="sam kass blog">http://www.samkass.com/blog/</a></p>
<p><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/bcf2000a.jpg','popup','width=520+20,height=780+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/bcf2000a-tm.png" height="270" width="180" align="" border="1" hspace="4" vspace="4" alt="Dscf0001" title="" longdesc="" />    <img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/DSCF0002.jpg','popup','width=520+20,height=780+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/DSCF0002-tm.png" height="270" width="180" align="" border="1" hspace="4" vspace="4" alt="Dscf0002" title="" longdesc="" /></p>
<p><strong>Images (above): </strong>Behringer BCF2000 MIDI controller controls scene sequencing and properties of various screen objects and parameters in real time</p>
<p><img onclick="window.open('http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz003-1.jpg','popup','width=520+20,height=389+20,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false" src="http://www.daisyrust.com/wp-content/uploads/2007/02/Quartz%20ComposerScreenSnapz003.jpg" height="389" width="520" align="" border="1" hspace="4" vspace="4" alt="Quartz Composerscreensnapz003-1" title="" longdesc="" /></p>
<p><strong>Image:</strong> Real-time Mouth / Recorded (controllable) Eyes Composited into an Image in Real-Time</p>
<p>Full credit and copyright acknowledgment to the Fleischer Brothers Estate for frame grabs and stylistic inspiration.</p>
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